Friday, November 19, 2010

Push Pull Natural

Here's my latest computer animated short! We spent about 7 weeks modeling, rigging, animating, and lighting/texturing. It's pretty awesome to see all my work put together into one movie! Next up on the agenda is a highly exaggerated version (think Looney Tunes). Enjoy!

Push Pull Animation from Jackie Hines on Vimeo.

Wednesday, October 27, 2010

Lipsync Caricature!

Here's an update from my DFA (Drawing for Animators) class. We're modeling a caricature of ourselves in Maya next semester, so we just finished our designs for that. It's meeee! Click on the image to open it fully. Blogger's upload made the colors too muddy so I used Photobucket.

Click here for a higher resolution version : Jackie's Caricature High Res

Monday, September 20, 2010

Final Push Pull design

Oh hey final design! Meet Tidbits. He is a tiny woodland harvester. I LOVE HIM. More updates to come when I model him!

Tuesday, September 14, 2010

DFA: Push/Pull work in progress

Here are my refined silhouettes and the character designs I found within them. I'm really pleased with how they came out! I chose the backpack woodland guy to focus on for my next Computer Animation, the Push/Pull. He's a work in progress right now, I'll update again when I have his refined character sheet done. He reminds me of characters from my favorite childhood Nickelodeon show "The Little Bits" Hahaha.. no one ever remembers that cartoon!

Monday, August 30, 2010

Concept 3!

I'm already absolutely in love with my Concept 3 class with Karen Sullivan. What a smart woman! Right now we're doing a project called "The Door" where a character must try to get through a door, but has problems along the way. My situation is that a girl opens her front door to leave but the weather is constantly changing and she can never become properly dressed for the situation. At the end, she finally just slaps on a random assortment of clothing that could be helpful in any season.

Thursday, August 26, 2010

Junior year!

Well it's time to get back into the swing of things. I'm already LOVING my new classes and teachers. Here's some scribble silhouettes we did for my "Drawing for Animators" class. The assignment was to make abstract shapes and marks and try to find characters in them. Really neat!

Friday, February 19, 2010

Sit Stand Beats

Here's some story moments for my Sit/Stand project. As you can see my nun design has changed a bit too. I decided to make her more innocent for the gag, y'see!

Tuesday, February 16, 2010

Animation exercise and NURBS model

So far, for this semester, we've animated a pre-rigged human model and created a NURBS model of a Robie bank! For some reason my animation exercise is glitching when I try to upload it to Vimeo.. so I'll just post the NURBS model.

Robie bank modeled with NURBS from Jackie Hines on Vimeo.

Now it's time to move on to the huge project of the year: the sit/stand. Hooo boy.

Monday, January 25, 2010

Character designs for sit/stand

Well second semester of my sophomore year has arrived! We're currently animating with a pre-rigged model, Arty, to get back into the groove of things. At the same time, we're designing our character and stories for our first "major" animation project, the sit/stand. The premise of the assignment is to have a character sit down for a reason and then stand up for a reason. Sounds like fun to me!

For my final idea I'm going to try to use a gambling nun. The only problem with her is rigging her dress and habit, but.. I'll try to figure it out. I really like the yeti-kid so I might try to use him for my push/pull next year if I can get the nun to work.